100 Days of Code


Day 1 - Working with Variables in Python to Manage Data

Day 2 - Understanding Data Types and How to Manipulate Strings

Day 3 - Control Flow and Logical Operators

Day 4 - Randomisation and Python Lists

Day 5 - Python Loops

Day 6 - Python Functions & Karel

Day 7 - Hangman

Day 8 - Function Parameters & Caesar Cipher

Day 9 - Dictionaries, Nesting and the Secret Auction

Day 10 - Function Return Values and the Calculator Project

Day 11 - Blackjack Capstone Project

Day 12 - Scope and Namespacing in Python

Day 13 - Debugging: How to Find and Fix Errors in your Code

Day 14 - Higher Lower Game Project

Day 15 - Local Development Environment Setup & the Coffee Machine Project

Day 16 - Object Oriented Programming (OOP)

Day 17 - The Quiz Project & the Benefits of OOP

Day 18 - Turtle Graphics and GUIs

Day 19 - Instances, State and Higher Order Functions

Day 20 - Build the Snake Game Part 1: Animation & Coordinates

Day 21 - Build the Snake Game Part 2: Inheritance & List Slicing

Day 22 - Build Pong: The Famous Arcade Game

Day 23 - The Turtle Crossing Capstone Project

Day 24 - Files, Directories and Paths

Day 25 - Working with CSV Data and the Pandas Library

Day 26 - List Comprehension & the NATO Pilot's Alphabet

Day 27 - Tkinter, *args, **kwargs and Creating GUI Programs

Day 28 - Tkinter, Dynamic Typing and the Pomodoro GUI Application

Day 29 - Building a Password Manager GUI App with Tkinter

Day 30 - Errors, Exceptions and JSON Data: Improving the Password Manager

Day 31 - Capstone Project - Flash Card App

Day 32 - Send Email (smtplib) & Manage Dates (datetime): The Automated Birthday Wisher

Day 33 - API Endpoints and API Parameters - ISS Overhead Notifier

Day 34 - API Practice - Creating a GUI Quiz App

Day 35 - API Keys & Authentication, Sending SMS and Environment Variables